In this first episode of the podcast, Scott Rettberg is joined by his co-director and partner Jill Walker Rettberg. They talk about what has inspired them over the years to start this research Center of Excellence, the concept of "algorithmic narrativity," and some of the research that the Center will focus on including digital narratives in electronic literature, computer games, social media, computational narrative systems, AI, XR and more.
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References
University of Bergen. n. d. “Center for Digital Narrative.” https://www.uib.no/en/cdn.
Infocom. 1977. Zork. Personal Software. PDP-10 mainframe computer. https://www.pcjs.org/software/pcx86/game/infocom/zork1/.
Gillespie, W., Rettberg, S., Stratton, D., & Marquadt, F. 1999. The Unknown [Hypertext fiction]. Web. http://unknownhypertext.com/.
ELMCIP. n. d. “Electronic Literature Knowledge Base.” https://elmcip.net/.
Strachey, Christopher. 1952. M.U.C. Love Letter Generator. HTML.
ELMCIP. n. d. “Digital Arts and Culture 1998 Conference.” https://elmcip.net/event/digital-arts-and-culture-1998-conference.
Kittler, Friedrich, Dorothea von Mücke, and Philippe L. Similon. 1987. “Gramophone, Film, Typewriter.” October 41: 101–18. https://doi.org/10.2307/778332.
Jhave Johnston, David. 2019. ReRites. Anteism Books, Montreal. http://glia.ca/rerites/.
Wittig, Rob. 2022. Netprov: Networked Improvised Literature for the Classroom and Beyond. Amherst College Press. https://doi.org/10.3998/mpub.12387128.
University of Bergen. n. d. “Machine Vision.” https://www.uib.no/en/machinevision.
This work was partially supported by the Research Council of Norway Centres of Excellence, project number 332643, Center for Digital Narrative.