In this episode, we sit down with the Peter Scott, a developer who has left his mark on some of the most intriguing projects in gaming history. From his early days coding on the VIC-20 and BBC Micro to his groundbreaking work at TierTex and Psygnosis. We hear the story behind the cancelled Waterworld game for the 3DO and PlayStation, and the impact of working on a game tied to such a polarising movie.
00:00 - The Week's Retro News Stories 47:41 - Pete Scott Interview
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