The conclusion of an epic two-parter. Who would win in a fight between TRPGs and CRPGs? What happens if a giant worm swallows a city? Is a dolphin the same as a cat? We attempt to answer these questions with appeals to Simon Baron-Cohen's empathising-systemising theory, work out why TRPGs rely so heavily on rule-sets when lots of people don't follow them anyway, and end up convincing ourselves that Game of Thrones is Love Island for nerds. PROVE US WRONG IF YOU DARE.
Games / books mentioned in this episode, for your gaming / reading pleasure:
- The Lady Afterwards, by us
- The Essential Difference, by Simon Baron-Cohen
- The Burning Wheel, by Luke Crane
- Rolemaster, by Iron Crown
- Ars Magica, by Atlas Games
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