We couldn't help ourselves. Once you go full Necromorph, you never go back. Well, you do go back... to Dead Space. Specifically to its sequel, as we set virtual sail for Titan Station in 2011's blockbuster (except in terms of sales) Dead Space 2.
A much more linear, action-heavy game than the original, it doesn't stop Visceral's efforts from still feeling as satisfying and scary as it did 11 years ago. We chat about the ongoing trials and tribulations of Isaac Clarke after he awakens in a mental hospital aboard a space station on one of Saturn's moons known as The Sprawl, and the endless nightmare he endures thereafter.
How does the story hold up? Is the combat still great? Is the game scary or just relentlessly full-on? What weapons did we use this time? We answer these questions and many more in typical AWIY deep dive fashion.
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