Detroit: Become Human - the game
What happens when a writer tries to make oppressed robots stand in for tons of different kinds of real marginalized people in the same story? A confusing, frequently offensive, occasionally interesting mess. Amanda Jean joins the podcast to tackle Detroit: Become Human, a game that tried to make its robots an allegory for everything at once. Content notes: We discuss some real-world atrocities the game alludes to, including the Holocaust, American slavery, domestic abuse, sexual assault, and antisemitism. Listen to Amanda's previous, very thorough breakdown of Detroit: Become Human here Show notes, including some of the scenes we discussed, here Support the show on Patreon Tune in next time for our discussion of the game's fandom, which took the game's characters (and a few who barely appeared in the game) in some unexpected directions.